All Out of Flies is a 3D arcade-style run-and-gun game. The Player's goal is to achieve the highest score possible. Score is given for a variety of reasons, but the most common is simply killing enemies. 

The environment is split into 3 different 'zones', each with different elements available at any given time. As you kill enemies within the zone, that zone will become tougher, so when having a tough time, it may be in your best interest to head into a zone you've spent less time in!

Completing a 'level' means killing a certain amount of enemies within that zone. Doing so will spawn a fellow frog comrade somewhere in that zone for you to collect. Doing so will attach him to you, where he will stay while helping you defeat enemies.

The Player can walk, run, or grapple their way around the environment. Equipped with a very big gun, they’re free to shoot any soldiers who stand in their way, in fact, we highly encourage it!

Along the way to getting that high score, challenges that provide powerups upon completion will pop up.

Experiment with grappling various different things, especially grappling things into other things.


Note: If it's your first time playing, we highly encourage playing with the tutorial enabled! It's only a "tutorial" in the sense that we gradually introduce new things rather than having them all available to you from the beginning of the game.

Controls can be seen in the game from the main menu!


Information:

This is a game that was made as a course project throughout the first term of the BCIT BTech program. It was made in collaboration with a total of 4 other lovely team members.

Mo Baydoun - mbaydoun@my.bcit.ca

Max Korchagov - mkorchagov@my.bcit.ca

Kevin Baumann - kbaumann@my.bcit.ca

Gurjot Mander - gmander@my.bcit.ca


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